| Summary: | KDE compositing crash on latest NVIDIA drivers | ||
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| Product: | Fedora | Reporter: | Vitaly <vitaly> |
| Component: | xorg-x11-drv-nvidia | Assignee: | leigh scott <leigh123linux> |
| Status: | RESOLVED UPSTREAM | ||
| Severity: | enhancement | CC: | hans, kwizart, negativo17 |
| Priority: | P1 | ||
| Version: | 26 | ||
| Hardware: | x86_64 | ||
| OS: | GNU/Linux | ||
| namespace: | |||
| Attachments: | compositing settings | ||
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Description
Vitaly
2017-10-28 19:04:04 CEST
Switching from OpenGL compositing backend in KDE Settings to XRender temporary solve this problem. If you want it fixed report it upstream https://devtalk.nvidia.com/default/board/98/ > If you want it fixed report it upstream Done: https://devtalk.nvidia.com/default/topic/1025735/linux/kde-compositing-crash-on-nvidia-drivers-384-90-/ Created attachment 1855 [details] compositing settings (In reply to Vitaly Zaitsev from comment #0) > KDE compositing crashing on latest NVIDIA drivers. Just run any fullscreen > game or VirtualBox in fullscreen mode and KDE Plasma will crash. > > Fedora 26 with KDE Plasma 5 DE, xorg-x11-drv-nvidia-384.90-1.fc26. > > Upstream bug: https://bugs.kde.org/show_bug.cgi?id=382485 Looking at the upstream bug Jul 18 23:35:55 buck-pc kwin_x11[1044]: kwin_core: OpenGL 2 compositing setup failed Jul 18 23:35:55 buck-pc kwin_x11[1044]: kwin_core: Failed to initialize compositing, compositing disabled Why is it trying to use OpenGL2?, nvidia provides OpenGL3. Have you tried setting compositing to opengl3? > Why is it trying to use OpenGL2?, nvidia provides OpenGL3.
> Have you tried setting compositing to opengl3?
Yes, ofc. But KDE is still trying to use OGL2 instead of OGL3.
Does the issue still occur ? > Does the issue still occur ?
No. Problem fixed on latest proprietary driver version.
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