| Summary: | Include the d3d12 driver | ||
|---|---|---|---|
| Product: | Fedora | Reporter: | ByteEnable |
| Component: | mesa-freeworld | Assignee: | Luya Tshimbalanga <luya_tfz> |
| Status: | RESOLVED EOL | ||
| Severity: | enhancement | CC: | fedora, leigh123linux, sergio |
| Priority: | P1 | ||
| Version: | f38 | ||
| Hardware: | All | ||
| OS: | GNU/Linux | ||
| namespace: | |||
|
Description
ByteEnable
2023-06-11 13:54:05 CEST
Hmm, the first idea in mind is to reuse libd3d to enable Direct3D12 support and sync with the main repository. Alternatively, create a sub-package named libd3d12. @Thorsen, any take on this one? (In reply to Luya Tshimbalanga from comment #1) > @Thorsen, any take on this one? Not totally sure, but my initial reaction is: this is exposing video acceleration from the Windows drivers (correct?). Well, if those offer the functionality, then patents and license agreements should be their problem to deal with (or not?). Hence: why not include this in Fedora? I'd say: at least try to get this enabled in Fedora; if they NAK it or don't come to a conclusion within a few weeks, it might be something for RPM Fusion. Fedora Linux 38 entered end-of-life (EOL) status on 2024-05-21. Fedora Linux 38 is no longer maintained, which means that it will not receive any further security or bug fix updates. As a result we are closing this bug. If you can reproduce this bug against a currently maintained version of Fedora Linux please feel free to reopen this bug against that version. Note that the version field may be hidden. Click the "Show advanced fields" button if you do not see the version field. If you are unable to reopen this bug, please file a new report against an active release. Thank you for reporting this bug and we are sorry it could not be fixed. |